Monthly Archives: August 2019

PIXO VR’s Guide to 6dof and the Oculus Quest

This spring, Oculus VR released its first standalone 6dof wireless headset – the Oculus Quest. But what exactly is “6dof”? And how does it work to make the Oculus Quest such a game-changer? Understanding ‘degrees of freedom’ In a VR … Read More

A woman using VR outside

PIXO VR's Guide to 6dof and the Oculus Quest

This spring, Oculus VR released its first standalone 6dof wireless headset – the Oculus Quest. But what exactly is “6dof”? And how does it work to make the Oculus Quest such a game-changer? Understanding ‘degrees of freedom’ In a VR … Read More

Two people shaking hands

How to Build the Case to Add VR to Your Current Program

Part 4: In the first three parts of our series we looked at evaluating your organization’s current training methods, the need to keep your training regimen current in order to appeal to younger generations, how to use the principles of … Read More

3 desktop windmills on a desk

How to Create a VR Training Classroom or Add VR to Your Classroom

Part Three In the first two parts of our series, we looked at why your company should be considering VR training, as well as how to go about creating and implementing a training regimen. For many companies, however, knowing how … Read More

Hands drawing shapes on paper

How to Introduce Virtual Reality Into Your Instructional Design

Part Two In Part One of this four-part series, we looked at how to improve the effectiveness of your employee training program, including why it’s important, what the current generation of workers is looking for and why virtual reality (VR) … Read More