Expert Insights

PIXO VR at OC6

PIXO VR Ready for OC6 with VR Training for Oculus Quest

OC6 is almost here — and PIXO VR is ready. After a big year that saw the release of the Facebook-owned Oculus Quest and Oculus Rift S HMDs, (head-mounted displays), the sixth annual Oculus Connect conference, (OC6 for short), starts … Read More

Intelligent Tutoring: Bridging the Gap From Knowing to Doing – Research Study

An award-winning dish may be delicious and a beauty to look at, but there’s more to creating it than simply knowing the ingredients. While knowing the ingredients is a big step, knowing how much of each ingredient goes into the … Read More

4 Research Papers to Support Your VR Training Business Case

Virtual reality training research is helping more and more companies understand that a VR training program can be the fastest, most effective way to train their employees. However, some CEOs and shareholders remain hard to convince, leaving CIOs and CTOs … Read More

PIXO VR Training and video games have some important things in common.

Our VR Training is no game — it just teaches like one

One of the early hurdles to widespread adoption of virtual reality has been a problem of perception. For many, their only experience with, or awareness of, VR has been through games, and the last thing most VC firms or major … Read More

VR Motion Sickness

Why Some VR Causes Motion Sickness (And Ours Doesn't)

A recent article published on Futurism.com declared, essentially, that virtual reality has finally become reality-reality: it’s here to stay. But the article was quick to point out that, despite the progress VR technology has made in recent years — better, … Read More

PIXO VR Expert Insights: Erica Schaffel, PIXO VR's VP of Sales

As someone on the front line of PIXO VR’s team, Erica Schaffel, Vice President of Sales, spends a lot of time with training directors demonstrating how virtual reality training works and educating people about it’s benefits for businesses and employees. … Read More