Lead Virtual Reality Engineer

  • Full Time
  • Anywhere

The VR marketplace is exploding, and PIXO is leading the way in on-demand generation and adoption in our industry. With our groundbreaking PIXO platform, we provide comprehensive, end-to-end VR content, distribution, and management solutions for enterprise. PIXO VR is a rapidly growing company focused on growth of our employees and our business. Due to our aggressive growth plan, every employee has the opportunity to advance their knowledge and position with PIXO VR through hard work and initiative. We offer a culture of personal accountability and reward that with generous benefits and time off as well as a flexible work environment. This position is fully remote.

Job Overview

PIXO VR is searching for a Lead Virtual Reality (VR) Engineer to join our team. The Lead VR Engineer will work closely with other engineers, designers, and art teams to create one of a kind virtual reality training products for large corporations. 


Duties and Responsibilities

  • Work with internal and external teams to design and own systems for technical training VR experiences
  • Develop features, workflows, or tools as needed in collaborations with our external teams
  • Drive improvements throughout the codebase alongside the rest of the technical team
  • Continuously work to minimize technical debt and maintenance hazards
  • Prototyping and coding gameplay/animation/ui features/hardware integrations
  • Creation, debugging, maintenance and optimization of custom extensions for UE4
  • Re-engineering of existing code to meet new requirements and implement new technologies
  • Writing of clean, maintainable, portable and well-documented code
  • Cooperate with designers, animators, programmers and testers to bring suggestions to a needed feature
  • Ensure stability and performance of the game

Required Skills and Qualifications

  • Experience programming and architecting complex, data-driven systems
  • Experience programming UI and gameplay systems
  • Experience with AR and VR; preferably with some combination of Quest, Pico, and HTC
  • 5+ years programming in one or more of C#, C++, Blueprints, using both Unreal and Unity Engines
  • Proven track record of debugging, performance analysis and optimization in games development
  • Familiarity with version control, continuous integration, bug tracking and code review systems
  • Knowledge on how to profile, analyze, and improve performance, from low-level limitations to high-level architectural decisions
  • Experience in shipping multiple VR experiences or other real-time interactive applications with a proven understanding of software development lifecycles
  • Experience delivering training/technical talks and writing technical documentation
  • Experience programming and architecting complex, data-driven systems
  • Experience programming UI and gameplay systems
  • Experience with Git Source Control
  • Must have excellent object-oriented design and analysis skills
  • Strong communicator and fluent in English with excellent verbal and documentation skills
  • Knowledge about the Lean Startup and Agile Methodologies

Attributes

  • Positive outlook with a drive to meet and exceed goals
  • Collaborative, motivating and empowering leadership style
  • Passion around learning, growing and developing new technology solutions
  • A natural bias to action 
  • Ability to switch context quickly and multi-task as needed, vision to see overall production needs while digging deep into specific problems or challenges
  • Natural problem solver who identifies and owns issues proactively

To apply for this job email your details to careers@pixovr.com